Near the moon, the Super GUTS team
is locked in combat with the flying monster, Geranda. Ultraman Dyna appears
and takes the fight to the moon's surface. Geranda is immune to Dyna's attacks.
Dyna summons his last bit of strength for one final
kosen (light ray)
attack... Suddenly, a huge wave of yellow energy fires from above and behind
him, destroying the monster. Dyna looks up and sees a mysterious battleship.
As its huge shadow engulfs him, he notices a TPC mark on it...
The mysterious battleship is called Prometheus. It's being
developed by Dr. Kisaragi on TPC's Kriomos Island base. Dr. Kisaragi boasts
to the Super GUTS team that Prometheus is the ultimate, unmanned fighting
machine and that it is even more powerful than Ultraman Dyna! Prometheus
is piloted by preprogrammed data taken from the minds of the world's top
military strategists. Asuka mistakenly volunteers to have his data added
to Prometheus...
Asuka wakes up in the infirmary with a concerned Mai looking
after him. She's relieved that Asuka has recovered, since he promised
to take her out and let her pilot the GUTS Eagle for the first time. Asuka
is very disconcerted as his sleep was fraught with disturbing images, namely
that of Dyna getting killed by Prometheus' Neo Maxima cannon.
Asuka's recovery is interrupted, as alarms sound throughoutr
the base. The island is under attack by a strange flying saucer. The
TPC forces counterattack, but to no avail; Asuka and Mai scramble to help.
The saucer is the Monera Seed is piloted by the Monera
seijin
(aliens). Asuka transforms into Ultraman Dyna, but before he can attack
the Monera Seed... Prometheus launches and blocks his way.
Dr. Kisaragi's true purpose is now revealed: to destroy
Ultraman Dyna! With images of his defeat still in his mind, Dyna attacks
Prometheus. Since Prometheus is being piloted by Asuka's combat data, it
knows all of Dyna's powers and weaknesses. Prometheus and the Monera Seed
combine to become... Death Facer! Dyna transforms to Miracle Type to combat
this formidable foe, but to no avail. Death Facer's Neo Maxima Cannon all
but nukes the island and the battle reaches a standstill. The Monera Seijin
declare their victory and leave in triumph.
Asuka is really in bad shape now. Not only was he hurt
in the battle, but Mai was heavily injured as well. With feelings of guilt
and loss of self confidence, Asuka wanders the streets. He comes across a
kid, Susumu, who is holding a battered vinyl toy of Ultraman Tiga. The kid
tells Asuka that Tiga never lost to any enemy and that even at the darkest
hour, the light prevailed.
Asuka is taken by this image of "the light" and tries to fmd out more information
about Utraman Tiga. His search leads to Commander Iruma, who is now riding
a desk. Asuka asks her about Tiga and says that he wants to meet him. Iruma
fills him in on Tiga' s last battle and mentions that it was the light inside
all of humanity that helped him in the end. Asuka doesn't have much time
to mull this over, as the Monera Seijin announce their plans to attack the
K-3 area at noon. Dr. Kisaragi is returned to normal, as the Monera presence
leaves her body. (Yeah, we should have guessed all along that she was under
alien control,
with all that funny jewelry and dark lipstick!)
The area of K-3 is evacuated and the TPC forces line the
streets and air, waiting for Death Facer to appear. The clock strikes noon
and Death Facer does indeed appear... but from underground, not by air! The
alien monster makes short work of the tanks and planes; the Super GUTS team
puts up a valiant fight, but they are soon overpow- ered and Ryo's Eagle
becomes lodged in a building! Asuka runs through the streets and in anger
transforms into Dyna. This time, powered by images of his friends, Dyna's
Strong Type is a match for Death Facer. After ripping both of its arms off,
Dyna punches a hole straight through Death Facer, defeating it.
But, the Monera Seijin have one more trick up their sleeve:
all of the aliens fuse together and form the ultimate titanic en- emy, Queen
Monera! As Iruma, Dr. Kisaragi, Susumu and others watch the battle from a
shelter, Ultrarnan Dyna is about to face his toughest battle yet...
COMMENTARY
If you thought that the effects in Ultraman Tiga, Ultraman
Dyna and even Ultraman Zearth were great, you ain't seen nothing yet! The
special effects in this movie are virtually flawless; dare I say, they even
comes close to the level of
Gamera 2. Given that the film is non-stop
action, a steady stream of great effects constantly bombards the viewer.
Mattes, pyrotechnics, miniatures, and an extensive use of CGI are all effectively
used to full advantage. From the opening battle on the moon, right up until
the fmal confrontation, the SFX are top notch. Great effects, coupled with
expert directing, make for one incredible ride.
The Monera Seijin and the transformation from Prometheus/Monera Seed to Death
Facer are all completely CGI effects. Queen Monera is also largely accomplished
via CGI, with ten independently moving tentacles. But what about the
story? It seems to me that the makers chose in favor of action, rather than
story .Since this is technically a kid's movie (and the large amount of screaming
boys and girls in the theater helped to drive this fact home), the story
is just good enough to keep things moving at a fast pace. The streamlined
story allows for some truly exciting and spectacular action set pieces. There's
just enough drama in between the action to link everything together without
dragging. What we get is a double-edged sword: the kid in me was overjoyed
by the sheer action spectacle of it all, but the adult in me craved a little
more depth. I enjoyed the fast pace of the film, but couldn't shake the feeling
that it was all just a bunch of eye candy.
Where the story fails, is in the ending. After the defeat
of Death Facer, the film runs out of steam. The team up between Tiga and
Dyna should have been a real treat for the viewer; what we get, however,
is something straight out of a TV episode. Queen Monera is an awesome monster
and it should have taken a lot of effort and power to defeat it. The final
battle is extremely anti-climactic and could have used a bit more planning
and imagination. The writers tried too hard to recapture the feel of the
final episode of Ultraman Tiga. Tiga's sudden reappearance to help out Dyna
is contrived and much too short; Tiga appears for a little over 5 minutes!
I hate to say it, but it's almost useless. What was the point? Given that
the Monera Seijin had Dyna's combat data, then Tiga's appearance should have
thrown them off and given Dyna the extra help needed to fmish the battle.
This wasn't even hinted at, although it was what I was expecting to happen.
Instead, the two heroes pose, flip around and finally fire their light rays
at the same time, defeating Queen Monera. Personally, I would have been more
impressed if the film just featured Ultraman Dyna, with just passing references
to Tiga.
The whole "the light is inside all of us" deal has been
beaten to death already, not only in the Dyna tele-series, but throughout
the whole Tiga series as well. Also, during the final battle, Iruma
dons her GUTS uniform and joins the fray in an old GUTS WING. While this
was supposed to be a dramatic and rousing scene, it comes across as just
stupid and embarrassing. One other minor complaint is the fact that the Dyna
theme song wasn't used at all throughout the film, which would have added
a nice dramatic touch to some of the action.
While the ending battle takes a slight dip in quality,
the final shots with the human cast more than make up for it. There's a touching
scene where the original GUTS members visit Iruma in her office. But instead
of Daigo, we get to see his and Rena' s daughter, appropriately named Hikari
(in Japanese, hikari means light). Nice touch! Finally, we're left with a
fully recovered Mai having the time of her life piloting the GUTS Eagle with
a air-sick, but happy Asuka in tow. The ending credits feature a new song
by Kageyama Hironobu (Jetman, Maskman, Dragonball Z) called "Shinin' On Love."
Overall,
Ultraman Tiga & Ultraman Dyna is a
solid, slick production that's sure to please Ultra fans of all ages. Also,
the high quality visual effects and production values make it a perfect "weapon"
to use on those who may think that Japanese live-action is "cheap" or "fake."
The minor shortcomings in plot aside, this film is certainly worthy of repeated
viewings and brings further glory to the ULTRA legacy.
Article © 1998 Paul Haberman/Daikaiju Publishing.
"Fandom Roars!" is a trade name of Daikaiju Publishing. All rights
reserved.